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Review | Immortals of Aveum review - pioneering new heights of naffness
Jak and Cackster.
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Digital Foundry | Immortals of Aveum pushes Unreal Engine 5 hard - and image quality suffers
Lumen and Nanite at 60fps? Something has to give.
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Digital Foundry | Immortals of Aveum on PC: a demanding game with big hardware requirements
Unreal Engine 5's new features look beautiful, but require serious kit.
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Digital Foundry | Brilliant visuals and growing pains: examining the first generation of Unreal Engine 5 games
UE5 represents the future of gaming graphics - but there's still work to be done.
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Lords of the Fallen joins Hellblade 2 on Xbox Game Pass this month
Chants of Sennaar! Galacticare! Immortals of Aveum!
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Immortals of Aveum developer furloughs majority of staff - report
Unclear how many remain.
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Digital Foundry | Immortals of Aveum set to receive HDR and FSR 3 console frame generation
High dynamic range imminent, frame-gen "in just a few short weeks".
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Digital Foundry | Is Unreal Engine 5 'too big' for Steam Deck?
First-gen UE5 titles tested on the Valve handheld - with surprisingly positive results.
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Immortals of Aveum developer blames poor sales on busy launch calendar
Talks to put game on subscription services are happening.
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Try before you buy with a new Immortals of Aveum demo
Magic Kingdom.
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Digital Foundry | Brilliant visuals and growing pains: examining the first generation of Unreal Engine 5 games
UE5 represents the future of gaming graphics - but there's still work to be done.
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Digital Foundry | DF Weekly: Is AMD's FSR 3 frame generation actually useful for consoles?
Immortals of Aveum tested on console-equivalent PC hardware with intriguing results.
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Digital Foundry | Hands-on with AMD FSR 3 frame generation - taking the fight to DLSS 3
Image quality looks good, but this is far from the finished article.
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Immortals of Aveum studio lays off 45% of staff following poor sales
"We've poured our passion into Immortals, while wearing our hearts on our sleeves."
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Digital Foundry | Immortals of Aveum on PC: a demanding game with big hardware requirements
Unreal Engine 5's new features look beautiful, but require serious kit.
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Digital Foundry | Inside Immortals of Aveum: the Digital Foundry tech interview
Behind the scenes on the first non-Epic game to ship with all Unreal Engine 5 next-gen features.
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Digital Foundry | Immortals of Aveum pushes Unreal Engine 5 hard - and image quality suffers
Lumen and Nanite at 60fps? Something has to give.
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Review | Immortals of Aveum review - pioneering new heights of naffness
Jak and Cackster.
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Feature | What to Play This August
Our recurring series curating the month ahead.
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Digital Foundry | Unreal Engine 5.2 features analysed: is this the answer to #StutterStruggle?
Plus: how procedural generation saves development time and boosts performance.
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Immortals of Aveum delayed by a month so studio can "realise our full vision"
"We owe it to ourselves and to you to get this right."
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Digital Foundry | DF Direct Weekly: Unrecord's 'viral' trailer is just a taste of the UE5 surprises to come
Plus: Horizon's Burning Shores DLC impressions and Legend of Aveum's massive PC recommended specs explained.
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Promising magic FPS Immortals of Aveum now has a release date
Wand to keep an eye on.
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EA's upcoming magic FPS, Immortals of Aveum, will reportedly release in July
Dataminer leaks suggests a 20th July release date.